Week 10 - Design Processes
Commander Caveman » Devlog
My team’s processes for the creation of our card game are similar to Richard Garfield’s in that we took pieces of design from card games we enjoy and built upon them or changed them to fit the gameplay and concept we built. In the same way Cosmic Encounter inspired him and his design ideas popular games like Uno and Exploding Kittens influenced us as well.
Commander Caveman
Status | Prototype |
Category | Other |
Author | commandercaveman |
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- Week 15 - The Landlord GameDec 05, 2022
- Week 13 - UX and Board GamesNov 21, 2022
- Week 12 - Transparency in Board Game DesignNov 13, 2022
- Week 11 - Card Game ReviewNov 07, 2022
- Week 09 - Analyzing Card GamesOct 23, 2022
- Week 07- Developing Social Deduction GamesOct 10, 2022
- Week 06- Social Deduction GamesOct 03, 2022
- Week 05- Sports VideogamesSep 25, 2022
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